Hard Surface Modeling
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Hard Surface Modeling •
How do I hard surface model? It all begins with a primitive shape, a cube, a sphere. I begin to mold this primitive shape into the goal. The goal “make something that looks like the real thing, but not like anything in the market right now…” I modeled in Maxon’s Cinema4D, textured in Photoshop and Substance Painter, rendered in Redshift. To say I love creating these models, is an understatement. Each model has a story, ask me, and I’m happy to tell you.
Technolgy 3D Projects
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Technolgy 3D Projects •
Diversity of projects in the tech industry is a must. From animating ADAS systems in a automobile, to rigging a robot and it dance, tell a story or even get a cup of semiconductor chips, I create, rig, animate, render and composite. Sending the 3D tracking data into After Effects for compositing. All of these projects creating with Maxon’s Cinema4D, using both Redshift or Octane renderer.